unity3d中让物体显示和隐藏的方法
记录下
using UnityEngine;
using System.Collections;
public class test : MonoBehaviour
{
GameObject m_obj;
// Use this for initialization
void Start ()
{
m_obj = GameObject.Find("box");
}
// Update is called once per frame
void Update ()
{
}
void OnGUI()
{
if (Input.GetKeyDown(KeyCode.W))
{
// m_obj.enabled = true;
m_obj.SetActive(true);
}
if (Input.GetKeyDown(KeyCode.A))
{
m_obj.SetActive(false);
// m_obj.enabled = false;
}
}
}
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